Critical Hit

Ghost Mice

  • A
  • Bm
  • D
  • F#m
  • G
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Tono:
D A when you're deep in a dark dungeon
Bm G and the cleric's down and dying
D A and you've taken all the potions
G you had left
D A and you feel like you are doomed
Bm G because the demon you set loose
D A is coming after you and you can
G smell its breath
A and the door between you and it is
Bm pretty thin
A Bm and the wizard is all out of spells
G the fighters took a few too many
D hits
G this thing, it came from hell, it
A seems like it can't be killed
D A G don't ever give up!
Bm not all fights are won by skill,
A some are won by luck
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D A G don't ever give in!
Bm you've gotta keep trying until you
A lose or you win
D A cross your fingers roll the
Bm G die-------
D A G wait with hope for the big two-oh.
D A cross your fingers roll the
Bm G die-------
D A G let it go, let it go, let it go
D A let it roll, let it roll, let it
D roll
F#m G don't give up yet, no, don't
F#m ever quit F#m G N.C. D there's always a chance of a critical hit
A G E|-------of| a critical hit D A G E|---------------------------|
A the biggest baddest beasts could
G have easily been beat
D A G with one lucky shot
A G dragons have fell and kingdoms have been saved by
D A G people giving everything they've got
G A D by people who never gave up
D A G by people who know just to let the dice roll
G A D and to see what comes up
D no we should never ever give up
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